Fix Far Far West FPS Drops and Stuttering - Graphics Settings
If your GPU is screaming and your frame rate tanks the second you enter a town or start a fight, you are hitting the performance limits of the Unreal Engine 5 settings. These drops are usually caused by the heavy demands of Lumen lighting and dense foliage, but you can usually get locked back to 60 FPS by stripping away the resource-heavy overhead.
Why this happens
Far Far West uses Unreal Engine 5, where high-end features like Lumen global illumination and complex shadows put a massive load on your hardware. These settings are often too aggressive for most systems to handle smoothly.
Steps
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01Open the game settings menu, reset all settings to stock, and click Apply to clear any conflicting configurations.
-
02Set Display Mode to
Full Screenand Render Quality to100%to ensure the engine is rendering at your monitor's native resolution. -
03Disable
Vsyncand set your FPS Limit toUnlimitedor match your monitor's specific refresh rate to reduce input lag. -
04Disable
Motion Blur,AMD FSR frame generation, andLumen illuminationto immediately free up GPU headroom. -
05Set
Anti-aliasingtoTAAand keep Nvidia DLSSOffunless you are consistently GPU bound. -
06Change
Shadow QualitytoNo Shadowsand setDetails,Particle Quality, andFoliage DensitytoLowto maximize frame stability. -
07Keep
Texture QualityatHigh, but drop this toMediumorLowif your graphics card has less than 8GB of VRAM. -
08Click Apply and test in a high-traffic area to verify that your frame rate has stabilized.
Still not working?
If you are still seeing dips, lower your Render Quality to 80% or 90%. If you continue to struggle, enable Nvidia DLSS or AMD FSR on the 'Quality' preset, which prioritizes performance while keeping the game looking sharp.
Frequently asked questions
Will disabling Lumen and shadows make the game look unplayable?
It will change the look, especially the lighting depth, but it is the most effective way to eliminate stuttering in intensive scenes.
Should I use Frame Generation to get more FPS?
No, it is recommended to keep Frame Generation off as it often introduces significant input lag, making the game feel sluggish even if the frame count looks higher.
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